Update from September

This month we worked a lot on the lobby mechanics. So the work was made in the background and you won’t see these things. You only see the effect.

But that’s not everything. On the AI we rework the basic functions to make it more efficency and for the textures we created some new Buildings.

For the next month we try to work on the weather and catastrophes. We tried some effects in the game. But its really hard to get the right amount of rain and also realistic rain. So maybe we need some more month for this.

But for now you can enjoy the small ingame buildings teaser:

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